Marvel Rivals is an interesting game because it is Marvel’s bet at another live service superhero game. While the studio has failed to leave a lasting impression with Marvel’s Avengers, they have done fairly well with this new entry. It is a hero shooter from Net Ease games. The game has potential and shows promise of something better. There are still some things that the developer needs to figure out. Stuff like balancing and progression is still not that much ironed out. Balancing will be done over time as players continue to play the game. The core gameplay is fun and that’s what’s important.
It is a third-person 6 vs 6 hero shooter. You will be defending areas, defeating enemies, and teaming up with other characters to protect the payload. It is just the kind of stuff that would be expected from a hero shooter but here, it’s more chaotic and flashy. There is a depth to Marvel Rivals but it will be interesting to see how it keeps that depth. It makes you wonder, Is Marvel Rivals Worth It? Let’s find out.
Heroes
There are a lot of different characters and some of them take quite some time to get used to so there is a skill ceiling to the characters. It’s not how you move but how you attack and position yourself. It might seem messy but that’s because it needs time to get used to the game. The combination of ranged and melee-based characters makes it a good play even if it feels messy at times. The more you play the game the more you get control over these characters which shapes the gameplay experience.
The game’s comparison to Overwatch is justified because a lot of characters here are a spin of Overwatch’s characters. The abilities and use cases of these characters make it quite similar. The implementation of such ideas is pretty good.
Characters like Punisher will shoot from a distance while others will generate portals like Doctor Strange and so on. If you are coming at it from Beta then the biggest difference is the inclusion of way more characters. The roster of characters is the game’s biggest selling point. The amount of characters you can choose from is nice, to say the least.
Skill Ceiling
There is a skill ceiling for some of these characters so you have to spend time with them to know how it works. Some of these characters are easy to get used to. All of it works quite well and the game is smooth. Blasting stuff, flying around all of it feels good. Whichever character you use, the feedback, sound, and visual indicators will feel spot on. The game feels well thought out and made.
There is also a combination of characters which results in team-up attacks. One such example is Venom and Spiderman, when the two play on the same team then Venom can give Spiderman symbiotes increasing his efficiency. Hulk working with Ironman can overcharge Ironman with his radiation. There are a lot of these abilities to experiment with. Some are passive buffs while others are special attacks. You can stumble upon these variations but in the end, they are interesting to use. Using these abilities to get an upper hand on the enemies feels good.
Communication is the key in such games and Marvel Rivals gives you the tools to deliver the basic information needed without using a microphone.
Depth of Characters
Some of the characters can feel out of place. Look-wise, a lot of these characters look quite good. Some can feel like a mobile game knockoff version of the characters and barely represent the identity of the original. The personality of these characters is not done well. Despite all that the inclusion of these characters is a good change in Marvel Rivals. The inclusion of some of the characters like Cloak and Dagger is quite surprising.
If you played the beta and felt that it did not have enough new maps and modes then I am happy to report that it is not the case with the full version. There are new maps and game modes to play through. Some of the maps are significantly better than what was offered in Beta. The environmental design and how you approach the map make them quite good.
Battle Pass and XP
There is stuff to progress though like battle pass and generic tasks. It is a free-to-play game so this much is to be expected. It depends on the player, some people just want to play while others want to complete different tasks. There are things to earn such as skins, some of them are intricately designed while others feel dull. There are daily missions that are common in these types of games. It’s stuff like killing a certain number of enemies with certain characters or doing assists.
There are events and stuff like creating factions. When you play different matches then it does not give any XP that lets you progress the battle pass instead, you have to rely on completing these daily quests to progress the battle pass. It means that you have to play the game every day to get progression. This might be changed in the future but that’s how it is now. Games like these are supposed to be flexible since they get updated regularly.
Verdict (Is Marvel Rivals Worth It?)
At its core, Marvel Rivals is a fun experience even if it is not the most interesting and complex game. Playing as your favorite hero, taking down enemies, securing payload, and stuff like that is fun. Playing as Hulk smashing, or a Wolverine slashing, or throwing shield as Captain America, or going through portals like Doctor Strange is all fun. The game has these moments that will keep the experience fresh throughout.
So at its core, it is a fun and good experience. One of its biggest selling points is the fact that all heroes are unlocked from the get-go. You don’t have to grind to unlock different characters. There is not much to consider since it is a free-to-play game so you can just download it and play it. Free-to-play games are more about investing in time than using money.
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